Sometimes loading the GGUF file fails with:
panic: context canceled
This is probably a filesystem error but it doesn't provide any
information about what happened.
Currently, the KV cache and graph are lazily allocated as needed.
The cache is fully allocated on first use of the corresponding
layer whereas the graph grows with the size of the context.
This can be an issue if another application allocates more VRAM
after we do our calculations - Ollama will crash in the middle of
inference. If we instead allocate the maximum needed memory at
startup of the runner, we will either succeed or fail at that point
rather than at some surprising time in the future.
Currently, this only generates a worst case batch for text, which
means that vision models may get a partial allocation and continue
to lazily allocate the rest.
If there is a CUDA OOM, we currently don't check the return value
and will evetually segfault. This checks for the problem and generates
a Go error. At the moment, this will still result in a panic but having
the error is the first step to being able to handle it more gracefully.
improves model loading times on network-based filesystems
such as GCS fuse by creating a dedicated file descriptor for each
section of the file being read, reducing seeking
Mistral is a popular research lab making open source models. This updates
the forward pass of llama architecture models to support both llama models
and mistral models by accounting for additional metadata present in mistral
models, and finding the correct dimensions for the output projection.
No functional change. Many different done reasons can be set at the runner
level, so rather than obsuring them we should return them to the server
process and let it choose what to do with the done reason. This separates
the API concerns from the runner.
The sliding window cache trims entries that are outside the window for
the latest token. This works when we are extending the cache, such as
when the conversation continues. However, if we have a partial overlap
in conversation (including the BOS tokens), then we resume from a past
point in the conversation and the needed tokens are no longer stored
in memory. This verifies that the new window overlaps with the old one
before reusing the cache.
Co-authored-by: Jesse Gross <jesse@ollama.com>
When truncating inputs to the the context window at the beginning of
a sequence, we remove the minimum amount possible. However, this
may cause us to truncate to the middle of a set of inputs that
the model specified should not be split up. To avoid this, we
need to remove the rest of the partial batch.
With support for multimodal models becoming more varied and common it is important for clients to be able to easily see what capabilities a model has. Retuning these from the show endpoint will allow clients to easily see what a model can do.
Clear KV cache when shift operation is not supported by model.
Added KvCacheCanShift() check to handle models that can't perform cache shifts,
falling back to full cache clear while preserving logical token history to
maintain expected behavior when context window fills up.
This change adds tracking of download chunks during the pull process so
that subsequent pulls can skip downloading already completed chunks.
This works across restarts of ollama.
Currently, download state will be lost if a prune is triggered during a
pull (e.g. restart or remove). This issue should be addressed in a
follow-up PR.
If we have an error after creating a new sequence but before
finding a slot for it, we return without releasing the semaphore.
This reduces our parallel sequences and eventually leads to deadlock.
In practice this should never happen because once we have acquired
the semaphore, we should always be able to find a slot. However, the
code is clearly not correct.
With the llama runner, we can generate up to NUM_PARALLEL batches
at once, which will then get broken up to into individual batches
to get executed by llama.cpp (i.e. we add up to 2048 tokens and
this gets split into 4 batches of 512 tokens at default settings).
This splitting can improve parallelism on multi-GPU systems because
the individual batches can move though the pipeline without blocking
on the first one to fully complete. However, we don't yet support
this in the Ollama runner, partially because it makes it hard to
enforce model-specified batch constraints, which didn't exist
previously.
The result is that we will try to execute the full, unsplit batch.
This could result in out of memory or insufficient KV cache space
errors.
This triggers batch breaking when the total inputs from all sequences
exceeds the batch size, rather than per-sequence. In order to ensure
fairness, it also reintroduces round-robinning around sequences so
that we don't let one busy sequence starve the others.
Model implementations should use Input for all of their tensors
supplied to the model. This includes tensors that relate to the
outputs, which is confusing since there is also an Output funciton.
Since Output is only used internally in GGML and not used by any
model implementations, we can remove it from the interface to
reduce confusion.
Gemma3 uses sliding windows for its context on 5/6 layers, significantly
reducing memory usage but leading to uneven usage across layers,
which makes allocation to the correct GPU difficult. We currently
estimate very conservatively by assuming all layers are consistent
at the max size.
Llama3.2-vision is also inconsistent between self attention and cross
attention layers - at moment, we calculate the correct total size
and then average this across layers. In some cases, this may lead
to crashes if a large layer is placed on a GPU sized by the average.
This allows memory estimation to calculate per-layer KV cache size
and take this account when placing layers onto GPUs. We already do
this for weights that vary per-tensor, so this is a logical extension.
Fixes#9730Fixes#9890
When computing the size of the cache for sliding window attention,
we don't need to multiple the batch size by the number of parallel
sequences - the batch size is constant.
This also simplifies the check for whether to allocate the cache
size based on capacity or window size as the batch size is already
incorporated into the capacity when handled by the runner.
* readme: add Ellama to list of community integrations (#9800)
* readme: add screenpipe to community integrations (#9786)
* Add support for ROCm gfx1151 (#9773)
* conditionally enable parallel pipelines
* sample: make mutations in transforms explicit (#9743)
* updated minP to use early exit making use of sorted tokens
* ml/backend/ggml: allocate memory with malloc when loading model (#9822)
* runner: remove cache prompt flag from ollama runner (#9826)
We do not need to bypass the prompt caching in the ollama runner yet, as
only embedding models needed to bypass the prompt caching. When embedding
models are implemented they can skip initializing this cache completely.
* ollamarunner: Check for minBatch of context space when shifting
Models can specify that a group of inputs need to be handled a single
batch. However, context shifting didn't respect this and could trigger
a break anyways. In this case, we should instead trigger a context
shift earlier so that it occurs before the grouped batch.
Note that there still some corner cases:
- A long prompt that exceeds the context window can get truncated
in the middle of an image. With the current models, this will
result in the model not recognizing the image at all, which is
pretty much the expected result with truncation.
- The context window is set less than the minimum batch size. The
only solution to this is to refuse to load the model with these
settings. However, this can never occur with current models and
default settings.
Since users are unlikely to run into these scenarios, fixing them is
left as a follow up.
* Applied latest patches from McBane87
See this for details: https://github.com/whyvl/ollama-vulkan/issues/7#issuecomment-2708820861
Signed-off-by: Vadim Grinco <vadim@grinco.eu>
* Add ability to enable flash attention on vulkan (#4)
* discover: add flash attention handling for vulkan
* envconfig: fix typo in config.go
As part of the process some code was refactored and I added a new field
FlashAttention to GpuInfo since the previous solution didn't allow for a
granular check via vulkan extensions. As a side effect, this now allows
for granular per-device FA support checking in other places
---------
Signed-off-by: Vadim Grinco <vadim@grinco.eu>
Co-authored-by: zeo <108888572+zeozeozeo@users.noreply.github.com>
Co-authored-by: Louis Beaumont <louis.beaumont@gmail.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
Co-authored-by: Michael Yang <mxyng@pm.me>
Co-authored-by: Parth Sareen <parth.sareen@ollama.com>
Co-authored-by: Jeffrey Morgan <jmorganca@gmail.com>
Co-authored-by: Bruce MacDonald <brucewmacdonald@gmail.com>
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Nikita <50599445+nasrally@users.noreply.github.com>
Close chunked writers as soon as downloads complete, rather than
deferring closure until Pull exits. This prevents exhausting file
descriptors when pulling many layers.
Instead of unbounded defers, use a WaitGroup and background goroutine
to close each chunked writer as soon as its downloads finish.
Also rename 'total' to 'received' for clarity.