Files
solidcraft/tests/kernel-cases/tessellation/skipped.json
T
Brennen HerbruckandClaude Sonnet 5.5 22fdb52498 kernel-cases: tessellation case from #466, skipped sources for sheet-metal, sweeps and tessellation
A revolved cone tip with an exact volume and area; auto-reports without
a design are listed in the skipped.json files.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-27 02:28:45 -04:00

1019 lines
32 KiB
JSON

[
{
"source": "tangency-labs/solidcraft#15",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#48",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#63",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#78",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#79",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#92",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#95",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#125",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#133",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#134",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#173",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#175",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#202",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#256",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#301",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#335",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#346",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#352",
"why": "other area: sweeps (projection of faces split by hidden seams is a sketch-projection feature, not a mesh defect)"
},
{
"source": "tangency-labs/solidcraft#358",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#472",
"why": "feature: Patch fills non-planar edge loops with one smooth face (#250); not a tessellation defect"
},
{
"source": "tangency-labs/solidcraft#550",
"why": "other area: sheet-metal"
},
{
"source": "tangency-labs/solidcraft#581",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#615",
"why": "other area: booleans (a mesh body is not a solid for a cut; the refusal is by design)"
},
{
"source": "tangency-labs/solidcraft#620",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#623",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#636",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#642",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#650",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#654",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#658",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#667",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#673",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#706",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#714",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#720",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#742",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#744",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#756",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#762",
"why": "feature: surface.ruled strips off an edge chain, no defect"
},
{
"source": "tangency-labs/solidcraft#766",
"why": "feature: surface.unstitch and surface.reverse_normal commands, no defect"
},
{
"source": "tangency-labs/solidcraft#775",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#796",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#797",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#800",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#802",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#803",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#805",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#806",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#813",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#829",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#837",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#842",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#849",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#856",
"why": "implements the unstitch and reverse-normal commands of #766; a feature, not a defect"
},
{
"source": "tangency-labs/solidcraft#870",
"why": "re-records a robustness golden after the tessellation plans; no geometry of its own"
},
{
"source": "tangency-labs/solidcraft#878",
"why": "a Windows-only robustness golden (seed 0) differing during render integration; no geometry of its own"
},
{
"source": "tangency-labs/solidcraft#900",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#906",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#914",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#916",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#917",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#936",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#940",
"why": "re-records robustness goldens after the body mesh moved back to the reference mesher; no recipe of its own"
},
{
"source": "tangency-labs/solidcraft#961",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#974",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#983",
"why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right"
},
{
"source": "tangency-labs/solidcraft#1003",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#1004",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1012",
"why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right"
},
{
"source": "tangency-labs/solidcraft#1019",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1022",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1038",
"why": "performance only: a small hole takes 7.5 s while meshing its intersection edges; no wrong geometry"
},
{
"source": "tangency-labs/solidcraft#1046",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1087",
"why": "diagnostic feature: sampled G0/G1/G2 seam reports; no defect"
},
{
"source": "tangency-labs/solidcraft#1098",
"why": "GPU startup crash: the tessellation shader fails to compile on D3D12 with FXC"
},
{
"source": "tangency-labs/solidcraft#1099",
"why": "GPU startup crash fix: CPU fallback for the tessellation pipeline"
},
{
"source": "tangency-labs/solidcraft#1113",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#1142",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1152",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1157",
"why": "the fix for #882 (one unmeshed fillet strip of an owner's design): no small synthetic recipe with a closed-form answer"
},
{
"source": "tangency-labs/solidcraft#1163",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#1200",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#1213",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#1218",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1223",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1237",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1252",
"why": "other area: crashes"
},
{
"source": "tangency-labs/solidcraft#1259",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#1267",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1272",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1287",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#1289",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#1291",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#1300",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#1307",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#1309",
"why": "performance only: point-in-trim tests skip runs of segments; same meshes as before"
},
{
"source": "tangency-labs/solidcraft#1313",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1319",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#1320",
"why": "display-plan / display-quality plumbing for the viewport; the kernel's measured mesh and B-rep are not affected"
},
{
"source": "tangency-labs/solidcraft#1327",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1332",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1339",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1345",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1346",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1348",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#1358",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1364",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#1368",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1374",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1385",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1400",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1425",
"why": "display-quality refinement as you zoom (viewport only); the kernel's B-rep and measured mesh are not affected"
},
{
"source": "tangency-labs/solidcraft#1434",
"why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right"
},
{
"source": "tangency-labs/solidcraft#1442",
"why": "report with no description, only a screenshot of an unnamed part: nothing to rebuild"
},
{
"source": "tangency-labs/solidcraft#1454",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1455",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#1459",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1460",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1461",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1462",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1464",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1468",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1477",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1492",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1493",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1494",
"why": "other area: shell"
},
{
"source": "tangency-labs/solidcraft#1512",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1553",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1579",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1605",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1640",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1651",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1652",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1654",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1655",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1656",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1658",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1677",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1693",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1694",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1695",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1696",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1698",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1699",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1700",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1721",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1722",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1723",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1724",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1726",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#1739",
"why": "GPU depth fighting between the origin gizmo and a face (fixed by #1768); no B-rep cause"
},
{
"source": "tangency-labs/solidcraft#1742",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#1743",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1768",
"why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right"
},
{
"source": "tangency-labs/solidcraft#1773",
"why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right"
},
{
"source": "tangency-labs/solidcraft#1776",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#1799",
"why": "other area: sheet-metal"
},
{
"source": "tangency-labs/solidcraft#1812",
"why": "empty description; it only edits the boolean property-test harness, no geometry stated"
},
{
"source": "tangency-labs/solidcraft#1902",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1907",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1910",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#1912",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1978",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#1983",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#2015",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2034",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#2054",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2056",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2057",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2067",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#2086",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2095",
"why": "timing of a thread's faceted cut in a kernel profile; no geometry defect"
},
{
"source": "tangency-labs/solidcraft#2102",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2115",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#2130",
"why": "GPU/UI only: the face hover highlight flickers while panning on a touchpad"
},
{
"source": "tangency-labs/solidcraft#2134",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2153",
"why": "GPU display only: zebra analysis flickers on horizontal faces of a bolted flange while the camera rotates; the B-rep is a plain extruded and patterned flange"
},
{
"source": "tangency-labs/solidcraft#2156",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#2191",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#2235",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#2325",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2367",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#2482",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#2487",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2488",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#2508",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#2513",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2526",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#2560",
"why": "UI only: the Save as Mesh button stays disabled until bodies are selected"
},
{
"source": "tangency-labs/solidcraft#2568",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2603",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2662",
"why": "test-coverage audit of mutants in the tessellator; no geometry defect"
},
{
"source": "tangency-labs/solidcraft#2675",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2698",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#2769",
"why": "feature request: an option to export a finer STL (the Save as Mesh dialog has no tolerance); not a defect"
},
{
"source": "tangency-labs/solidcraft#2780",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2809",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#2811",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#2846",
"why": "feature request: a chord-tolerance option for Save as Mesh; the default export is not wrong geometry"
},
{
"source": "tangency-labs/solidcraft#2865",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#2867",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#2868",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#2880",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#2895",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#2922",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#2924",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#2947",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#2948",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#3001",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#3012",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#3020",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#3047",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#3059",
"why": "GPU/viewport drawing only (depth, highlight, shaders): the B-rep and its mesh are right"
},
{
"source": "tangency-labs/solidcraft#3071",
"why": "mesher unit case on a hand-built rational B-spline patch; no command builds that face (it came from an imported purchased part), so no synthetic recipe shows the self-crossing sliver"
},
{
"source": "tangency-labs/solidcraft#3072",
"why": "the fix for #3071 (self-crossing sliver face): no command-level repro, see #3071"
},
{
"source": "tangency-labs/solidcraft#3127",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#3142",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3178",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#3207",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#3208",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#3249",
"why": "not a tessellation defect: inspect.interference/clearance skip mesh bodies (feature gap for imported mesh bodies)"
},
{
"source": "tangency-labs/solidcraft#3258",
"why": "not a tessellation defect: lists mesh bodies as unchecked in inspect.interference/clearance"
},
{
"source": "tangency-labs/solidcraft#3311",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#3368",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#3369",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#3370",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#3400",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#3410",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#3437",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#3480",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3503",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3504",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3528",
"why": "other area: booleans"
},
{
"source": "tangency-labs/solidcraft#3616",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3699",
"why": "UI only: the extrude preview direction"
},
{
"source": "tangency-labs/solidcraft#3700",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#3712",
"why": "adds chord tolerance and facet angle options to Save as Mesh; no geometry defect"
},
{
"source": "tangency-labs/solidcraft#3722",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3755",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3847",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#3849",
"why": "other area: threads"
},
{
"source": "tangency-labs/solidcraft#3873",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#3899",
"why": "other area: crashes (a non-affine matrix reaches only the kernel's transform_matrix API; no command passes a matrix and solid.scale already refuses a zero factor, so no recipe reaches it)"
},
{
"source": "tangency-labs/solidcraft#3906",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#3922",
"why": "other area: fillets"
},
{
"source": "tangency-labs/solidcraft#3924",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#3925",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#3942",
"why": "other area: import (mesh-body conversion and mesh-to-solid reconstruction, not a tessellation artefact)"
},
{
"source": "tangency-labs/solidcraft#3981",
"why": "performance or caching only: no wrong geometry, nothing graded by shape"
},
{
"source": "tangency-labs/solidcraft#4021",
"why": "other area: import"
},
{
"source": "tangency-labs/solidcraft#4105",
"why": "UI only: no geometry or mesh in the report"
},
{
"source": "tangency-labs/solidcraft#4127",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#4154",
"why": "rendering pipeline (CPU/GPU renderer, lighting, materials); no B-rep or mesh geometry"
},
{
"source": "tangency-labs/solidcraft#2450",
"why": "display only: Section Analysis draws a white line along the edge of a circular-pattern of a revolve; the report has no revolve profile or section plane, and the solid itself is not claimed wrong"
}
]