Builds before format 14 named the pieces a cut splits a body into in truck's shell order, and
the later features of such a design name the piece they work on by that name. SMLib orders the
pieces otherwise, so split-body-pieces' fillet and chamfer landed on the wrong piece, its
reference "no longer exists" (design_corpus body_names_saved_before_exact_history_keep_their_pieces,
old_designs_open_and_evaluate_as_saved). For a feature saved so (`shell_piece_order`), each
name its pieces are known by goes to the piece the points the later features naming it picked
lie on; a name no later feature uses keeps SMLib's order, and so do all of them where the picks
do not tell the pieces apart. docs/compatibility.md says so.
That makes the feature's result depend on features after it, which neither its fingerprint nor
its cache key cover: a script replays the design one feature at a time, so the split was
evaluated before the fillet and chamfer existed, kept SMLib's order, and was reused once they
came (script_roundtrip corpus_designs_replay_from_their_scripts: 'Body1 (1)' 4765.663706234679
opened against 4765.663706134907 replayed). The state now keeps a digest of the picks it named
the pieces by (`ModelState::legacy_picks`), and every reuse (the last results, the cache, the
kept, rolled-back and primed results) takes a state for such a feature only while the design's
later features pick the same, so the replay names the pieces again as the file does when it
opens. A saved model's states carry no lineage and are taken as saved.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Flatpak app id, desktop/metainfo/MIME file names, icon name and the window's Wayland app_id / X11 class are now ai.storyteller.solidcraft, the id the ArtCraft launcher expects.
Existing Flatpak installs move over: the Pages repo marks app/ai.storyteller.solvecraft end-of-life with a rebase to the new id, so flatpak update offers the switch and Flatpak carries ~/.var/app along. A new install next to the old one copies settings and autosaves on first launch through a read-only grant on the old data folder. The metainfo declares <replaces>/<provides>, the desktop entry X-Flatpak-RenamedFrom, and AppImages drop the menu entry an older AppImage installed. deb/rpm upgrades remove the old-named files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Release under the SolidCraft name: binaries, assets and installers
The desktop binary is now `solidcraft` and the CLI `solidcraft-cli` (the two app packages
are renamed; their folders move with the rest of the rename later). Every release asset is
named solidcraft-<ver>-… / SolidCraft-<ver>-windows-x64.exe, and the installers show the
SolidCraft product name.
Kept so existing installs keep updating (docs/compatibility.md):
- `solvecraft-cli` alias binary in every package, forwarding to solidcraft-cli with a
deprecation note on stderr (tests/legacy_alias.rs).
- Linux app ID ai.storyteller.solvecraft (Flatpak ID, desktop entry, Wayland app_id).
- MSI UpgradeCode, so the MSI upgrades in place.
- deb Replaces/Conflicts/Provides and rpm Obsoletes/Provides solvecraft.
- An old-named .zsync copy so earlier AppImages find updates; a legacy .flatpakrepo copy.
- .solvecraft file associations; SOLVECRAFT_* fallbacks in the packaging scripts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
* MSI: register the legacy .solvecraft extension without a duplicate open verb
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>