ollama/runners/common.go

208 lines
5.1 KiB
Go

package runners
import (
"log/slog"
"os"
"path/filepath"
"runtime"
"slices"
"strings"
"sync"
"golang.org/x/sys/cpu"
"github.com/ollama/ollama/envconfig"
)
var (
runnersDir = ""
once = sync.Once{}
)
type CPUCapability uint32
// Override at build time when building base GPU runners
// var GPURunnerCPUCapability = CPUCapabilityAVX
const (
CPUCapabilityNone CPUCapability = iota
CPUCapabilityAVX
CPUCapabilityAVX2
// TODO AVX512
)
func (c CPUCapability) String() string {
switch c {
case CPUCapabilityAVX:
return "avx"
case CPUCapabilityAVX2:
return "avx2"
default:
return "no vector extensions"
}
}
func GetCPUCapability() CPUCapability {
if cpu.X86.HasAVX2 {
return CPUCapabilityAVX2
}
if cpu.X86.HasAVX {
return CPUCapabilityAVX
}
// else LCD
return CPUCapabilityNone
}
// Return the location where runners were located
// empty string indicates only builtin is present
func Locate() string {
once.Do(locateRunnersOnce)
return runnersDir
}
// searches for runners in a prioritized set of locations
// 1. local build, with executable at the top of the tree
// 2. lib directory relative to executable
func locateRunnersOnce() {
exe, err := os.Executable()
if err != nil {
slog.Debug("runner locate", "error", err)
}
paths := []string{
filepath.Join(filepath.Dir(exe), "llama", "build", runtime.GOOS+"-"+runtime.GOARCH, "runners"),
filepath.Join(filepath.Dir(exe), envconfig.LibRelativeToExe(), "lib", "ollama", "runners"),
filepath.Join(filepath.Dir(exe), "lib", "ollama", "runners"),
}
for _, path := range paths {
if _, err := os.Stat(path); err == nil {
runnersDir = path
slog.Debug("runners located", "dir", runnersDir)
return
}
}
// Fall back to built-in
slog.Debug("no dynamic runners detected, using only built-in")
runnersDir = ""
}
// Return the well-known name of the builtin runner for the given platform
func BuiltinName() string {
if runtime.GOOS == "darwin" && runtime.GOARCH == "arm64" {
return "metal"
}
return "cpu"
}
// directory names are the name of the runner and may contain an optional
// variant prefixed with '_' as the separator. For example, "cuda_v11" and
// "cuda_v12" or "cpu" and "cpu_avx2". Any library without a variant is the
// lowest common denominator
func GetAvailableServers() map[string]string {
once.Do(locateRunnersOnce)
servers := make(map[string]string)
exe, err := os.Executable()
if err == nil {
servers[BuiltinName()] = exe
}
if runnersDir == "" {
return servers
}
// glob runnersDir for files that start with ollama_
pattern := filepath.Join(runnersDir, "*", "ollama_*")
files, err := filepath.Glob(pattern)
if err != nil {
slog.Debug("could not glob", "pattern", pattern, "error", err)
return nil
}
for _, file := range files {
slog.Debug("availableServers : found", "file", file)
runnerName := filepath.Base(filepath.Dir(file))
// Special case for our GPU runners - if compiled with standard AVX flag
// detect incompatible system
// Custom builds will omit this and its up to the user to ensure compatibility
parsed := strings.Split(runnerName, "_")
if len(parsed) == 3 && parsed[2] == "avx" && !cpu.X86.HasAVX {
slog.Info("GPU runner incompatible with host system, CPU does not have AVX", "runner", runnerName)
continue
}
servers[runnerName] = file
}
return servers
}
// serversForGpu returns a list of compatible servers give the provided GPU library/variant
func ServersForGpu(requested string) []string {
// glob workDir for files that start with ollama_
availableServers := GetAvailableServers()
// Short circuit if the only option is built-in
if _, ok := availableServers[BuiltinName()]; ok && len(availableServers) == 1 {
return []string{BuiltinName()}
}
bestCPUVariant := GetCPUCapability()
requestedLib := strings.Split(requested, "_")[0]
servers := []string{}
// exact match first
for a := range availableServers {
short := a
parsed := strings.Split(a, "_")
if len(parsed) == 3 {
// Strip off optional _avx for comparison
short = parsed[0] + "_" + parsed[1]
}
if a == requested || short == requested {
servers = []string{a}
}
}
// If no exact match, then try without variant
if len(servers) == 0 {
alt := []string{}
for a := range availableServers {
if requestedLib == strings.Split(a, "_")[0] && a != requested {
alt = append(alt, a)
}
}
slices.Sort(alt)
servers = append(servers, alt...)
}
// Finally append the best CPU option if found, then builtin
if bestCPUVariant != CPUCapabilityNone {
for cmp := range availableServers {
if cmp == "cpu_"+bestCPUVariant.String() {
servers = append(servers, cmp)
break
}
}
}
servers = append(servers, BuiltinName())
return servers
}
// Return the optimal server for this CPU architecture
func ServerForCpu() string {
if runtime.GOOS == "darwin" && runtime.GOARCH == "arm64" {
return BuiltinName()
}
variant := GetCPUCapability()
availableServers := GetAvailableServers()
if variant != CPUCapabilityNone {
for cmp := range availableServers {
if cmp == "cpu_"+variant.String() {
return cmp
}
}
}
return BuiltinName()
}