193 lines
5.6 KiB
Go
193 lines
5.6 KiB
Go
//go:build ignore
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package main
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import (
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"cmp"
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"errors"
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"flag"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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)
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// Flags
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var (
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flagForce = flag.Bool("f", false, "force re-generation of dependencies")
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flagSkipBuild = flag.Bool("d", false, "generate dependencies only (e.g. skip 'go build .')")
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// Flags to set GOARCH and GOOS explicitly for cross-platform builds,
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// e.g., in CI to target a different platform than the build matrix
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// default. These allows us to run generate without a separate build
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// step for building the script binary for the host ARCH and then
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// runing the generate script for the target ARCH. Instead, we can
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// just run `go run build.go -target=$GOARCH` to generate the
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// deps.
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flagGOARCH = flag.String("target", "", "sets GOARCH to use when generating dependencies and building")
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)
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func buildEnv() []string {
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return append(os.Environ(),
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"GOARCH="+cmp.Or(*flagGOARCH, runtime.GOARCH),
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)
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}
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func main() {
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log.SetFlags(0)
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flag.Usage = func() {
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log.Printf("Usage: go run build.go [flags]")
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log.Println()
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log.Println("Flags:")
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flag.PrintDefaults()
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log.Println()
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log.Println("This script builds the Ollama server binary and generates the llama.cpp")
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log.Println("bindings for the current platform. It assumes that the current working")
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log.Println("directory is the root directory of the Ollama project.")
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log.Println()
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log.Println("If the -d flag is provided, the script will only generate the dependencies")
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log.Println("and skip building the Ollama server binary.")
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log.Println()
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log.Println("If the -f flag is provided, the script will force re-generation of the")
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log.Println("dependencies.")
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log.Println()
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log.Println("If the -target flag is provided, the script will set GOARCH to the value")
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log.Println("of the flag. This is useful for cross-platform builds.")
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log.Println()
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log.Println("The script will check for the required dependencies (cmake, gcc) and")
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log.Println("print their version.")
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log.Println()
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log.Println("The script will also check if it is being run from the root directory of")
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log.Println("the Ollama project.")
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log.Println()
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os.Exit(1)
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}
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flag.Parse()
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log.Printf("=== Building Ollama ===")
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defer func() {
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log.Printf("=== Done building Ollama ===")
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log.Println()
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log.Println("To run the Ollama server, use:")
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log.Println()
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log.Println(" ./ollama serve")
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log.Println()
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}()
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if flag.NArg() > 0 {
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flag.Usage()
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}
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if !inRootDir() {
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log.Fatalf("Please run this script from the root directory of the Ollama project.")
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}
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if err := checkDependencies(); err != nil {
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log.Fatalf("Failed dependency check: %v", err)
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}
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if err := buildLlammaCPP(); err != nil {
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log.Fatalf("Failed to build llama.cpp: %v", err)
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}
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if err := goBuildOllama(); err != nil {
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log.Fatalf("Failed to build ollama Go binary: %v", err)
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}
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}
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// checkDependencies does a quick check to see if the required dependencies are
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// installed on the system and functioning enough to print their version.
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//
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// TODO(bmizerany): Check the actual version of the dependencies? Seems a
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// little daunting given diff versions might print diff things. This should
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// be good enough for now.
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func checkDependencies() error {
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var err error
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check := func(name string, args ...string) {
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log.Printf("=== Checking for %s ===", name)
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defer log.Printf("=== Done checking for %s ===\n\n", name)
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cmd := exec.Command(name, args...)
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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err = errors.Join(err, cmd.Run())
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}
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check("cmake", "--version")
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check("gcc", "--version")
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return err
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}
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func goBuildOllama() error {
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log.Println("=== Building Ollama binary ===")
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defer log.Printf("=== Done building Ollama binary ===\n\n")
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if *flagSkipBuild {
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log.Println("Skipping 'go build -o ollama .'")
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return nil
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}
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cmd := exec.Command("go", "build", "-o", "ollama", ".")
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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cmd.Env = buildEnv()
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return cmd.Run()
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}
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// buildLlammaCPP generates the llama.cpp bindings for the current platform.
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//
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// It assumes that the current working directory is the root directory of the
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// Ollama project.
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func buildLlammaCPP() error {
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log.Println("=== Generating dependencies ===")
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defer log.Printf("=== Done generating dependencies ===\n\n")
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if *flagForce {
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if err := os.RemoveAll(filepath.Join("llm", "build")); err != nil {
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return err
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}
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}
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if isDirectory(filepath.Join("llm", "build")) {
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log.Println("llm/build already exists; skipping. Use -f to force re-generate.")
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return nil
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}
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scriptDir, err := filepath.Abs(filepath.Join("llm", "generate"))
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if err != nil {
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return err
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}
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var cmd *exec.Cmd
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switch runtime.GOOS {
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case "windows":
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script := filepath.Join(scriptDir, "gen_windows.ps1")
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cmd = exec.Command("powershell", "-ExecutionPolicy", "Bypass", "-File", script)
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case "linux":
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script := filepath.Join(scriptDir, "gen_linux.sh")
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cmd = exec.Command("bash", script)
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case "darwin":
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script := filepath.Join(scriptDir, "gen_darwin.sh")
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cmd = exec.Command("bash", script)
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default:
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log.Fatalf("Unsupported OS: %s", runtime.GOOS)
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}
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cmd.Dir = filepath.Join("llm", "generate")
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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cmd.Env = buildEnv()
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log.Printf("Running GOOS=%s GOARCH=%s %s", runtime.GOOS, runtime.GOARCH, cmd.Args)
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return cmd.Run()
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}
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func isDirectory(path string) bool {
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info, err := os.Stat(path)
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if err != nil {
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return false
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}
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return info.IsDir()
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}
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// inRootDir returns true if the current working directory is the root
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// directory of the Ollama project. It looks for a file named "go.mod".
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func inRootDir() bool {
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_, err := os.Stat("go.mod")
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return err == nil
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}
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