fixed flash attention logic enabling

This commit is contained in:
Inforithmics 2025-08-10 19:57:14 +02:00
parent a1393414ce
commit ee24b967f1
1 changed files with 1 additions and 1 deletions

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@ -423,7 +423,7 @@ func GetGPUInfo() GpuInfoList {
continue
}
gpuInfo.FlashAttention = (C.vk_check_flash_attention(*vHandles.vulkan, C.int(i)) == 0) // 0 means supported
gpuInfo.FlashAttention = (C.vk_check_flash_attention(*vHandles.vulkan, C.int(i)) == 1) // 1 means supported
gpuInfo.TotalMemory = uint64(memInfo.total)
gpuInfo.FreeMemory = uint64(memInfo.free)
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])