update gpu.go
This commit is contained in:
parent
e77ea68e11
commit
18f3f960b0
642
gpu/gpu.go
642
gpu/gpu.go
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@ -24,20 +24,45 @@ import (
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"github.com/ollama/ollama/format"
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)
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type handles struct {
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type cudaHandles struct {
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deviceCount int
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cudart *C.cudart_handle_t
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nvcuda *C.nvcuda_handle_t
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nvml *C.nvml_handle_t
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}
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type oneapiHandles struct {
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oneapi *C.oneapi_handle_t
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vulkan *C.vk_handle_t
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deviceCount int
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}
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type vulkanHandles struct {
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vulkan *C.vulkan_handle_t
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deviceCount int
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}
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const (
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cudaMinimumMemory = 457 * format.MebiByte
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rocmMinimumMemory = 457 * format.MebiByte
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// TODO OneAPI minimum memory
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)
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var gpuMutex sync.Mutex
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var (
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gpuMutex sync.Mutex
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bootstrapped bool
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cpuCapability CPUCapability
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cpus []CPUInfo
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cudaGPUs []CudaGPUInfo
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nvcudaLibPath string
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cudartLibPath string
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oneapiLibPath string
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vulkanLibPath string
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libcapLibPath string
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nvmlLibPath string
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rocmGPUs []RocmGPUInfo
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oneapiGPUs []OneapiGPUInfo
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vulkanGPUs []VulkanGPUInfo
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)
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// With our current CUDA compile flags, older than 5.0 will not work properly
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var CudaComputeMin = [2]C.int{5, 0}
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@ -47,152 +72,133 @@ var RocmComputeMin = 9
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// TODO find a better way to detect iGPU instead of minimum memory
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const IGPUMemLimit = 1 * format.GibiByte // 512G is what they typically report, so anything less than 1G must be iGPU
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var CudartLinuxGlobs = []string{
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"/usr/local/cuda/lib64/libcudart.so*",
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"/usr/lib/x86_64-linux-gnu/nvidia/current/libcudart.so*",
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"/usr/lib/x86_64-linux-gnu/libcudart.so*",
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"/usr/lib/wsl/lib/libcudart.so*",
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"/usr/lib/wsl/drivers/*/libcudart.so*",
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"/opt/cuda/lib64/libcudart.so*",
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"/usr/local/cuda*/targets/aarch64-linux/lib/libcudart.so*",
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"/usr/lib/aarch64-linux-gnu/nvidia/current/libcudart.so*",
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"/usr/lib/aarch64-linux-gnu/libcudart.so*",
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"/usr/local/cuda/lib*/libcudart.so*",
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"/usr/lib*/libcudart.so*",
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"/usr/local/lib*/libcudart.so*",
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}
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var CudartWindowsGlobs = []string{
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"c:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v*\\bin\\cudart64_*.dll",
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}
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var NvcudaLinuxGlobs = []string{
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"/usr/local/cuda*/targets/*/lib/libcuda.so*",
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"/usr/lib/*-linux-gnu/nvidia/current/libcuda.so*",
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"/usr/lib/*-linux-gnu/libcuda.so*",
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"/usr/lib/wsl/lib/libcuda.so*",
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"/usr/lib/wsl/drivers/*/libcuda.so*",
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"/opt/cuda/lib*/libcuda.so*",
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"/usr/local/cuda/lib*/libcuda.so*",
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"/usr/lib*/libcuda.so*",
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"/usr/local/lib*/libcuda.so*",
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}
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var NvcudaWindowsGlobs = []string{
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"c:\\windows\\system*\\nvcuda.dll",
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}
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var OneapiWindowsGlobs = []string{
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"c:\\Windows\\System32\\DriverStore\\FileRepository\\*\\ze_intel_gpu64.dll",
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}
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var OneapiLinuxGlobs = []string{
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"/usr/lib/x86_64-linux-gnu/libze_intel_gpu.so*",
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"/usr/lib*/libze_intel_gpu.so*",
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}
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var VulkanLinuxGlobs = []string{
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"/usr/lib/x86_64-linux-gnu/libvulkan.so*",
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"/usr/lib*/libvulkan.so*",
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}
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var CapLinuxGlobs = []string{
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"/usr/lib/x86_64-linux-gnu/libcap.so*",
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"/usr/lib*/libcap.so*",
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}
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// Jetson devices have JETSON_JETPACK="x.y.z" factory set to the Jetpack version installed.
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// Included to drive logic for reducing Ollama-allocated overhead on L4T/Jetson devices.
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var CudaTegra string = os.Getenv("JETSON_JETPACK")
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// Note: gpuMutex must already be held
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func initGPUHandles() *handles {
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func initCudaHandles() *cudaHandles {
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// TODO - if the ollama build is CPU only, don't do these checks as they're irrelevant and confusing
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gpuHandles := &handles{}
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var cudartMgmtName string
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var cudartMgmtPatterns []string
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var nvcudaMgmtName string
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var nvcudaMgmtPatterns []string
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var vulkanMgmtName string
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var vulkanMgmtPatterns []string
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var libcapMgmtName string
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var libcapMgmtPatterns []string
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tmpDir, _ := PayloadsDir()
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switch runtime.GOOS {
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case "windows":
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cudartMgmtName = "cudart64_*.dll"
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localAppData := os.Getenv("LOCALAPPDATA")
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cudartMgmtPatterns = []string{filepath.Join(localAppData, "Programs", "Ollama", cudartMgmtName)}
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cudartMgmtPatterns = append(cudartMgmtPatterns, CudartWindowsGlobs...)
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// Aligned with driver, we can't carry as payloads
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nvcudaMgmtName = "nvcuda.dll"
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nvcudaMgmtPatterns = NvcudaWindowsGlobs
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case "linux":
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cudartMgmtName = "libcudart.so*"
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if tmpDir != "" {
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// TODO - add "payloads" for subprocess
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cudartMgmtPatterns = []string{filepath.Join(tmpDir, "cuda*", cudartMgmtName)}
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}
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cudartMgmtPatterns = append(cudartMgmtPatterns, CudartLinuxGlobs...)
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// Aligned with driver, we can't carry as payloads
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nvcudaMgmtName = "libcuda.so*"
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nvcudaMgmtPatterns = NvcudaLinuxGlobs
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// Vulkan also needs libcap
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vulkanMgmtName = "libvulkan.so*"
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vulkanMgmtPatterns = VulkanLinuxGlobs
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libcapMgmtName = "libcap.so*"
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libcapMgmtPatterns = CapLinuxGlobs
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default:
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return gpuHandles
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cHandles := &cudaHandles{}
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// Short Circuit if we already know which library to use
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if nvmlLibPath != "" {
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cHandles.nvml, _ = LoadNVMLMgmt([]string{nvmlLibPath})
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return cHandles
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}
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if nvcudaLibPath != "" {
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cHandles.deviceCount, cHandles.nvcuda, _ = LoadNVCUDAMgmt([]string{nvcudaLibPath})
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return cHandles
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}
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if cudartLibPath != "" {
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cHandles.deviceCount, cHandles.cudart, _ = LoadCUDARTMgmt([]string{cudartLibPath})
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return cHandles
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}
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slog.Debug("Detecting GPUs")
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nvcudaLibPaths := FindGPULibs(nvcudaMgmtName, nvcudaMgmtPatterns)
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slog.Debug("searching for GPU discovery libraries for NVIDIA")
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var cudartMgmtPatterns []string
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// Aligned with driver, we can't carry as payloads
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nvcudaMgmtPatterns := NvcudaGlobs
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if runtime.GOOS == "windows" {
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localAppData := os.Getenv("LOCALAPPDATA")
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cudartMgmtPatterns = []string{filepath.Join(localAppData, "Programs", "Ollama", CudartMgmtName)}
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}
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tmpDir, _ := PayloadsDir()
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if tmpDir != "" {
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// TODO - add "payloads" for subprocess
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cudartMgmtPatterns = []string{filepath.Join(tmpDir, "cuda*", CudartMgmtName)}
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}
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cudartMgmtPatterns = append(cudartMgmtPatterns, CudartGlobs...)
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if len(NvmlGlobs) > 0 {
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nvmlLibPaths := FindGPULibs(NvmlMgmtName, NvmlGlobs)
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if len(nvmlLibPaths) > 0 {
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nvml, libPath := LoadNVMLMgmt(nvmlLibPaths)
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if nvml != nil {
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slog.Debug("nvidia-ml loaded", "library", libPath)
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cHandles.nvml = nvml
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nvmlLibPath = libPath
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}
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}
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}
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nvcudaLibPaths := FindGPULibs(NvcudaMgmtName, nvcudaMgmtPatterns)
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if len(nvcudaLibPaths) > 0 {
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deviceCount, nvcuda, libPath := LoadNVCUDAMgmt(nvcudaLibPaths)
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if nvcuda != nil {
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slog.Debug("detected GPUs", "count", deviceCount, "library", libPath)
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gpuHandles.nvcuda = nvcuda
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gpuHandles.deviceCount = deviceCount
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return gpuHandles
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cHandles.nvcuda = nvcuda
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cHandles.deviceCount = deviceCount
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nvcudaLibPath = libPath
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return cHandles
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}
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}
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cudartLibPaths := FindGPULibs(cudartMgmtName, cudartMgmtPatterns)
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cudartLibPaths := FindGPULibs(CudartMgmtName, cudartMgmtPatterns)
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if len(cudartLibPaths) > 0 {
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deviceCount, cudart, libPath := LoadCUDARTMgmt(cudartLibPaths)
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if cudart != nil {
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slog.Debug("detected GPUs", "library", libPath, "count", deviceCount)
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gpuHandles.cudart = cudart
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gpuHandles.deviceCount = deviceCount
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return gpuHandles
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cHandles.cudart = cudart
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cHandles.deviceCount = deviceCount
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cudartLibPath = libPath
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return cHandles
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}
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}
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vulkanLibPaths := FindGPULibs(vulkanMgmtName, vulkanMgmtPatterns)
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return cHandles
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}
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var libcapLibPaths []string
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if runtime.GOOS == "linux" {
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libcapLibPaths = FindGPULibs(libcapMgmtName, libcapMgmtPatterns)
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// Note: gpuMutex must already be held
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func initOneAPIHandles() *oneapiHandles {
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oHandles := &oneapiHandles{}
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// Short Circuit if we already know which library to use
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if oneapiLibPath != "" {
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oHandles.deviceCount, oHandles.oneapi, _ = LoadOneapiMgmt([]string{oneapiLibPath})
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return oHandles
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}
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oneapiLibPaths := FindGPULibs(OneapiMgmtName, OneapiGlobs)
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if len(oneapiLibPaths) > 0 {
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oHandles.deviceCount, oHandles.oneapi, oneapiLibPath = LoadOneapiMgmt(oneapiLibPaths)
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}
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return oHandles
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}
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// Note: gpuMutex must already be held
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func initVulkanHandles() *vulkanHandles {
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vHandles := &vulkanHandles{}
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// Short Circuit if we already know which library to use
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if vulkanLibPath != "" && libcapLibPath != "" {
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vHandles.deviceCount, vHandles.vulkan, _, _ = LoadVulkanMgmt([]string{vulkanLibPath}, []string{libcapLibPath})
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return vHandles
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}
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vulkanPaths := FindGPULibs(VulkanMgmtName, VulkanGlobs)
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libcapPaths := FindLibCapLibs()
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if len(vulkanPaths) > 0 && len(libcapPaths) > 0 {
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vHandles.deviceCount, vHandles.vulkan, vulkanLibPath, libcapLibPath = LoadVulkanMgmt(vulkanPaths, libcapPaths)
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}
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return vHandles
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}
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func GetCPUInfo() GpuInfoList {
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gpuMutex.Lock()
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if !bootstrapped {
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gpuMutex.Unlock()
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GetGPUInfo()
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} else {
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libcapLibPaths = []string{"<unused>"}
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gpuMutex.Unlock()
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}
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if len(vulkanLibPaths) > 0 && len(libcapLibPaths) > 0 {
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deviceCount, vulkan, vkLibPath, capLibPath := LoadVulkanMgmt(vulkanLibPaths, libcapLibPaths)
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if vulkan != nil {
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slog.Debug("detected GPUs", "library", vkLibPath, capLibPath, "count", deviceCount)
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gpuHandles.vulkan = vulkan
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gpuHandles.deviceCount = deviceCount
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return gpuHandles
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}
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}
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return gpuHandles
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return GpuInfoList{cpus[0].GpuInfo}
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}
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func GetGPUInfo() GpuInfoList {
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@ -200,141 +206,300 @@ func GetGPUInfo() GpuInfoList {
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// GPUs so we can report warnings if we see Nvidia/AMD but fail to load the libraries
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gpuMutex.Lock()
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defer gpuMutex.Unlock()
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gpuHandles := initGPUHandles()
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needRefresh := true
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var cHandles *cudaHandles
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var oHandles *oneapiHandles
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var vHandles *vulkanHandles
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defer func() {
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if gpuHandles.cudart != nil {
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C.cudart_release(*gpuHandles.cudart)
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if cHandles != nil {
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if cHandles.cudart != nil {
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C.cudart_release(*cHandles.cudart)
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}
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if cHandles.nvcuda != nil {
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C.nvcuda_release(*cHandles.nvcuda)
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}
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if cHandles.nvml != nil {
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C.nvml_release(*cHandles.nvml)
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}
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}
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if gpuHandles.nvcuda != nil {
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C.nvcuda_release(*gpuHandles.nvcuda)
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}
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if gpuHandles.vulkan != nil {
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C.vk_release(*gpuHandles.vulkan)
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if oHandles != nil {
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if oHandles.oneapi != nil {
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// TODO - is this needed?
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C.oneapi_release(*oHandles.oneapi)
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}
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}
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}()
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// All our GPU builds on x86 have AVX enabled, so fallback to CPU if we don't detect at least AVX
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cpuVariant := GetCPUVariant()
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if cpuVariant == "" && runtime.GOARCH == "amd64" {
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slog.Warn("CPU does not have AVX or AVX2, disabling GPU support.")
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}
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if !bootstrapped {
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slog.Debug("Detecting GPUs")
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needRefresh = false
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cpuCapability = GetCPUCapability()
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var memInfo C.mem_info_t
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// On windows we bundle the nvidia library one level above the runner dir
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depPath := ""
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if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
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depPath = filepath.Dir(envconfig.RunnersDir)
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}
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var memInfo C.mem_info_t
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resp := []GpuInfo{}
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// NVIDIA and Vulkan first
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for i := range gpuHandles.deviceCount {
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// TODO once we support CPU compilation variants of GPU libraries refine this...
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if cpuVariant == "" && runtime.GOARCH == "amd64" {
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continue
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mem, err := GetCPUMem()
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if err != nil {
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slog.Warn("error looking up system memory", "error", err)
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}
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if gpuHandles.cudart != nil || gpuHandles.nvcuda != nil {
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gpuInfo := GpuInfo{
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Library: "cuda",
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cpus = []CPUInfo{CPUInfo{
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GpuInfo: GpuInfo{
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memInfo: mem,
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Library: "cpu",
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Variant: cpuCapability,
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ID: "0",
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},
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}}
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// Fallback to CPU mode if we're lacking required vector extensions on x86
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if cpuCapability < GPURunnerCPUCapability && runtime.GOARCH == "amd64" {
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slog.Warn("CPU does not have minimum vector extensions, GPU inference disabled", "required", GPURunnerCPUCapability, "detected", cpuCapability)
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bootstrapped = true
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// No need to do any GPU discovery, since we can't run on them
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return GpuInfoList{cpus[0].GpuInfo}
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}
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// On windows we bundle the nvidia library one level above the runner dir
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depPath := ""
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if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
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depPath = filepath.Dir(envconfig.RunnersDir)
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}
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// Load ALL libraries
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cHandles = initCudaHandles()
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// NVIDIA
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for i := range cHandles.deviceCount {
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if cHandles.cudart != nil || cHandles.nvcuda != nil {
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gpuInfo := CudaGPUInfo{
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GpuInfo: GpuInfo{
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Library: "cuda",
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},
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index: i,
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}
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var driverMajor int
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var driverMinor int
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if cHandles.cudart != nil {
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C.cudart_bootstrap(*cHandles.cudart, C.int(i), &memInfo)
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} else {
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C.nvcuda_bootstrap(*cHandles.nvcuda, C.int(i), &memInfo)
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driverMajor = int(cHandles.nvcuda.driver_major)
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driverMinor = int(cHandles.nvcuda.driver_minor)
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}
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if memInfo.err != nil {
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slog.Info("error looking up nvidia GPU memory", "error", C.GoString(memInfo.err))
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C.free(unsafe.Pointer(memInfo.err))
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continue
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}
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if memInfo.major < CudaComputeMin[0] || (memInfo.major == CudaComputeMin[0] && memInfo.minor < CudaComputeMin[1]) {
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slog.Info(fmt.Sprintf("[%d] CUDA GPU is too old. Compute Capability detected: %d.%d", i, memInfo.major, memInfo.minor))
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continue
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}
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gpuInfo.TotalMemory = uint64(memInfo.total)
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gpuInfo.FreeMemory = uint64(memInfo.free)
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gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
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gpuInfo.Compute = fmt.Sprintf("%d.%d", memInfo.major, memInfo.minor)
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gpuInfo.MinimumMemory = cudaMinimumMemory
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gpuInfo.DependencyPath = depPath
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gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
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gpuInfo.DriverMajor = driverMajor
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gpuInfo.DriverMinor = driverMinor
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|
||||
// TODO potentially sort on our own algorithm instead of what the underlying GPU library does...
|
||||
cudaGPUs = append(cudaGPUs, gpuInfo)
|
||||
}
|
||||
var driverMajor int
|
||||
var driverMinor int
|
||||
if gpuHandles.cudart != nil {
|
||||
C.cudart_check_vram(*gpuHandles.cudart, C.int(i), &memInfo)
|
||||
}
|
||||
|
||||
// Intel
|
||||
oHandles = initOneAPIHandles()
|
||||
for d := 0; oHandles.oneapi != nil && d < int(oHandles.oneapi.num_drivers); d++ {
|
||||
if oHandles.oneapi == nil {
|
||||
// shouldn't happen
|
||||
slog.Warn("nil oneapi handle with driver count", "count", int(oHandles.oneapi.num_drivers))
|
||||
continue
|
||||
}
|
||||
devCount := C.oneapi_get_device_count(*oHandles.oneapi, C.int(d))
|
||||
for i := range devCount {
|
||||
gpuInfo := OneapiGPUInfo{
|
||||
GpuInfo: GpuInfo{
|
||||
Library: "oneapi",
|
||||
},
|
||||
driverIndex: d,
|
||||
gpuIndex: int(i),
|
||||
}
|
||||
// TODO - split bootstrapping from updating free memory
|
||||
C.oneapi_check_vram(*oHandles.oneapi, C.int(d), i, &memInfo)
|
||||
// TODO - convert this to MinimumMemory based on testing...
|
||||
var totalFreeMem float64 = float64(memInfo.free) * 0.95 // work-around: leave some reserve vram for mkl lib used in ggml-sycl backend.
|
||||
memInfo.free = C.uint64_t(totalFreeMem)
|
||||
gpuInfo.TotalMemory = uint64(memInfo.total)
|
||||
gpuInfo.FreeMemory = uint64(memInfo.free)
|
||||
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
|
||||
gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
|
||||
// TODO dependency path?
|
||||
oneapiGPUs = append(oneapiGPUs, gpuInfo)
|
||||
}
|
||||
}
|
||||
|
||||
// Vulkan
|
||||
vHandles = initVulkanHandles()
|
||||
for i := range vHandles.deviceCount {
|
||||
if vHandles.vulkan != nil {
|
||||
gpuInfo := VulkanGPUInfo{
|
||||
GpuInfo: GpuInfo{
|
||||
Library: "vulkan",
|
||||
},
|
||||
index: i,
|
||||
}
|
||||
|
||||
C.vk_check_vram(*vHandles.vulkan, C.int(i), &memInfo)
|
||||
if memInfo.err != nil {
|
||||
slog.Info("error looking up vulkan GPU memory", "error", C.GoString(memInfo.err))
|
||||
C.free(unsafe.Pointer(memInfo.err))
|
||||
continue
|
||||
}
|
||||
|
||||
gpuInfo.TotalMemory = uint64(memInfo.total)
|
||||
gpuInfo.FreeMemory = uint64(memInfo.free)
|
||||
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
|
||||
gpuInfo.Compute = fmt.Sprintf("%d.%d", memInfo.major, memInfo.minor)
|
||||
gpuInfo.MinimumMemory = 0
|
||||
gpuInfo.DependencyPath = depPath
|
||||
gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
|
||||
gpuInfo.DriverMajor = int(memInfo.major)
|
||||
gpuInfo.DriverMinor = int(memInfo.minor)
|
||||
|
||||
// TODO potentially sort on our own algorithm instead of what the underlying GPU library does...
|
||||
vulkanGPUs = append(vulkanGPUs, gpuInfo)
|
||||
}
|
||||
}
|
||||
|
||||
rocmGPUs = AMDGetGPUInfo()
|
||||
bootstrapped = true
|
||||
}
|
||||
|
||||
// For detected GPUs, load library if not loaded
|
||||
|
||||
// Refresh free memory usage
|
||||
if needRefresh {
|
||||
mem, err := GetCPUMem()
|
||||
if err != nil {
|
||||
slog.Warn("error looking up system memory", "error", err)
|
||||
} else {
|
||||
slog.Debug("updating system memory data",
|
||||
slog.Group(
|
||||
"before",
|
||||
"total", format.HumanBytes2(cpus[0].TotalMemory),
|
||||
"free", format.HumanBytes2(cpus[0].FreeMemory),
|
||||
),
|
||||
slog.Group(
|
||||
"now",
|
||||
"total", format.HumanBytes2(mem.TotalMemory),
|
||||
"free", format.HumanBytes2(mem.FreeMemory),
|
||||
),
|
||||
)
|
||||
cpus[0].FreeMemory = mem.FreeMemory
|
||||
}
|
||||
|
||||
var memInfo C.mem_info_t
|
||||
if cHandles == nil && len(cudaGPUs) > 0 {
|
||||
cHandles = initCudaHandles()
|
||||
}
|
||||
for i, gpu := range cudaGPUs {
|
||||
if cHandles.nvml != nil {
|
||||
C.nvml_get_free(*cHandles.nvml, C.int(gpu.index), &memInfo.free, &memInfo.total, &memInfo.used)
|
||||
} else if cHandles.cudart != nil {
|
||||
C.cudart_bootstrap(*cHandles.cudart, C.int(gpu.index), &memInfo)
|
||||
} else if cHandles.nvcuda != nil {
|
||||
C.nvcuda_get_free(*cHandles.nvcuda, C.int(gpu.index), &memInfo.free, &memInfo.total)
|
||||
memInfo.used = memInfo.total - memInfo.free
|
||||
} else {
|
||||
C.nvcuda_check_vram(*gpuHandles.nvcuda, C.int(i), &memInfo)
|
||||
driverMajor = int(gpuHandles.nvcuda.driver_major)
|
||||
driverMinor = int(gpuHandles.nvcuda.driver_minor)
|
||||
// shouldn't happen
|
||||
slog.Warn("no valid cuda library loaded to refresh vram usage")
|
||||
break
|
||||
}
|
||||
if memInfo.err != nil {
|
||||
slog.Info("error looking up nvidia GPU memory", "error", C.GoString(memInfo.err))
|
||||
slog.Warn("error looking up nvidia GPU memory", "error", C.GoString(memInfo.err))
|
||||
C.free(unsafe.Pointer(memInfo.err))
|
||||
continue
|
||||
}
|
||||
if memInfo.major < CudaComputeMin[0] || (memInfo.major == CudaComputeMin[0] && memInfo.minor < CudaComputeMin[1]) {
|
||||
slog.Info(fmt.Sprintf("[%d] CUDA GPU is too old. Compute Capability detected: %d.%d", i, memInfo.major, memInfo.minor))
|
||||
if memInfo.free == 0 {
|
||||
slog.Warn("error looking up nvidia GPU memory")
|
||||
continue
|
||||
}
|
||||
gpuInfo.TotalMemory = uint64(memInfo.total)
|
||||
gpuInfo.FreeMemory = uint64(memInfo.free)
|
||||
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
|
||||
gpuInfo.Compute = fmt.Sprintf("%d.%d", memInfo.major, memInfo.minor)
|
||||
gpuInfo.MinimumMemory = cudaMinimumMemory
|
||||
gpuInfo.DependencyPath = depPath
|
||||
gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
|
||||
gpuInfo.DriverMajor = driverMajor
|
||||
gpuInfo.DriverMinor = driverMinor
|
||||
|
||||
// TODO potentially sort on our own algorithm instead of what the underlying GPU library does...
|
||||
resp = append(resp, gpuInfo)
|
||||
slog.Debug("updating cuda memory data",
|
||||
"gpu", gpu.ID,
|
||||
"name", gpu.Name,
|
||||
slog.Group(
|
||||
"before",
|
||||
"total", format.HumanBytes2(gpu.TotalMemory),
|
||||
"free", format.HumanBytes2(gpu.FreeMemory),
|
||||
),
|
||||
slog.Group(
|
||||
"now",
|
||||
"total", format.HumanBytes2(uint64(memInfo.total)),
|
||||
"free", format.HumanBytes2(uint64(memInfo.free)),
|
||||
"used", format.HumanBytes2(uint64(memInfo.used)),
|
||||
),
|
||||
)
|
||||
cudaGPUs[i].FreeMemory = uint64(memInfo.free)
|
||||
}
|
||||
|
||||
if gpuHandles.vulkan != nil {
|
||||
gpuInfo := GpuInfo{
|
||||
Library: "vulkan",
|
||||
}
|
||||
|
||||
C.vk_check_vram(*gpuHandles.vulkan, C.int(i), &memInfo)
|
||||
if memInfo.err != nil {
|
||||
slog.Info("error looking up vulkan GPU memory", "error", C.GoString(memInfo.err))
|
||||
C.free(unsafe.Pointer(memInfo.err))
|
||||
if oHandles == nil && len(oneapiGPUs) > 0 {
|
||||
oHandles = initOneAPIHandles()
|
||||
}
|
||||
for i, gpu := range oneapiGPUs {
|
||||
if oHandles.oneapi == nil {
|
||||
// shouldn't happen
|
||||
slog.Warn("nil oneapi handle with device count", "count", oHandles.deviceCount)
|
||||
continue
|
||||
}
|
||||
C.oneapi_check_vram(*oHandles.oneapi, C.int(gpu.driverIndex), C.int(gpu.gpuIndex), &memInfo)
|
||||
// TODO - convert this to MinimumMemory based on testing...
|
||||
var totalFreeMem float64 = float64(memInfo.free) * 0.95 // work-around: leave some reserve vram for mkl lib used in ggml-sycl backend.
|
||||
memInfo.free = C.uint64_t(totalFreeMem)
|
||||
oneapiGPUs[i].FreeMemory = uint64(memInfo.free)
|
||||
}
|
||||
|
||||
gpuInfo.TotalMemory = uint64(memInfo.total)
|
||||
gpuInfo.FreeMemory = uint64(memInfo.free)
|
||||
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
|
||||
gpuInfo.Compute = fmt.Sprintf("%d.%d", memInfo.major, memInfo.minor)
|
||||
gpuInfo.MinimumMemory = 0
|
||||
gpuInfo.DependencyPath = depPath
|
||||
gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
|
||||
gpuInfo.DriverMajor = int(memInfo.major)
|
||||
gpuInfo.DriverMinor = int(memInfo.minor)
|
||||
if vHandles == nil && len(vulkanGPUs) > 0 {
|
||||
vHandles = initVulkanHandles()
|
||||
}
|
||||
for i, gpu := range vulkanGPUs {
|
||||
if vHandles.vulkan == nil {
|
||||
// shouldn't happen
|
||||
slog.Warn("nil vulkan handle with device count", "count", oHandles.deviceCount)
|
||||
continue
|
||||
}
|
||||
C.vk_check_vram(*vHandles.vulkan, C.int(gpu.index), &memInfo)
|
||||
// TODO - convert this to MinimumMemory based on testing...
|
||||
var totalFreeMem float64 = float64(memInfo.free) * 0.95 // work-around: leave some reserve vram for mkl lib used in ggml-sycl backend.
|
||||
memInfo.free = C.uint64_t(totalFreeMem)
|
||||
vulkanGPUs[i].FreeMemory = uint64(memInfo.free)
|
||||
}
|
||||
|
||||
// TODO potentially sort on our own algorithm instead of what the underlying GPU library does...
|
||||
resp = append(resp, gpuInfo)
|
||||
err = RocmGPUInfoList(rocmGPUs).RefreshFreeMemory()
|
||||
if err != nil {
|
||||
slog.Debug("problem refreshing ROCm free memory", "error", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Then AMD
|
||||
resp = append(resp, AMDGetGPUInfo()...)
|
||||
|
||||
resp := []GpuInfo{}
|
||||
for _, gpu := range cudaGPUs {
|
||||
resp = append(resp, gpu.GpuInfo)
|
||||
}
|
||||
for _, gpu := range rocmGPUs {
|
||||
resp = append(resp, gpu.GpuInfo)
|
||||
}
|
||||
for _, gpu := range oneapiGPUs {
|
||||
resp = append(resp, gpu.GpuInfo)
|
||||
}
|
||||
for _, gpu := range vulkanGPUs {
|
||||
resp = append(resp, gpu.GpuInfo)
|
||||
}
|
||||
if len(resp) == 0 {
|
||||
C.cpu_check_ram(&memInfo)
|
||||
if memInfo.err != nil {
|
||||
slog.Info("error looking up CPU memory", "error", C.GoString(memInfo.err))
|
||||
C.free(unsafe.Pointer(memInfo.err))
|
||||
return resp
|
||||
}
|
||||
gpuInfo := GpuInfo{
|
||||
Library: "cpu",
|
||||
Variant: cpuVariant,
|
||||
}
|
||||
gpuInfo.TotalMemory = uint64(memInfo.total)
|
||||
gpuInfo.FreeMemory = uint64(memInfo.free)
|
||||
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
|
||||
|
||||
resp = append(resp, gpuInfo)
|
||||
resp = append(resp, cpus[0].GpuInfo)
|
||||
}
|
||||
|
||||
return resp
|
||||
}
|
||||
|
||||
func GetCPUMem() (memInfo, error) {
|
||||
var ret memInfo
|
||||
var info C.mem_info_t
|
||||
C.cpu_check_ram(&info)
|
||||
if info.err != nil {
|
||||
defer C.free(unsafe.Pointer(info.err))
|
||||
return ret, fmt.Errorf(C.GoString(info.err))
|
||||
}
|
||||
ret.FreeMemory = uint64(info.free)
|
||||
ret.TotalMemory = uint64(info.total)
|
||||
return ret, nil
|
||||
}
|
||||
|
||||
func FindGPULibs(baseLibName string, defaultPatterns []string) []string {
|
||||
// Multiple GPU libraries may exist, and some may not work, so keep trying until we exhaust them
|
||||
var ldPaths []string
|
||||
|
|
@ -431,8 +596,26 @@ func LoadNVCUDAMgmt(nvcudaLibPaths []string) (int, *C.nvcuda_handle_t, string) {
|
|||
return 0, nil, ""
|
||||
}
|
||||
|
||||
func LoadNVMLMgmt(nvmlLibPaths []string) (*C.nvml_handle_t, string) {
|
||||
var resp C.nvml_init_resp_t
|
||||
resp.ch.verbose = getVerboseState()
|
||||
for _, libPath := range nvmlLibPaths {
|
||||
lib := C.CString(libPath)
|
||||
defer C.free(unsafe.Pointer(lib))
|
||||
C.nvml_init(lib, &resp)
|
||||
if resp.err != nil {
|
||||
slog.Info(fmt.Sprintf("Unable to load NVML management library %s: %s", libPath, C.GoString(resp.err)))
|
||||
C.free(unsafe.Pointer(resp.err))
|
||||
} else {
|
||||
return &resp.ch, libPath
|
||||
}
|
||||
}
|
||||
return nil, ""
|
||||
}
|
||||
|
||||
func LoadOneapiMgmt(oneapiLibPaths []string) (int, *C.oneapi_handle_t, string) {
|
||||
var resp C.oneapi_init_resp_t
|
||||
num_devices := 0
|
||||
resp.oh.verbose = getVerboseState()
|
||||
for _, libPath := range oneapiLibPaths {
|
||||
lib := C.CString(libPath)
|
||||
|
|
@ -442,7 +625,10 @@ func LoadOneapiMgmt(oneapiLibPaths []string) (int, *C.oneapi_handle_t, string) {
|
|||
slog.Debug("Unable to load oneAPI management library", "library", libPath, "error", C.GoString(resp.err))
|
||||
C.free(unsafe.Pointer(resp.err))
|
||||
} else {
|
||||
return int(resp.num_devices), &resp.oh, libPath
|
||||
for i := range resp.oh.num_drivers {
|
||||
num_devices += int(C.oneapi_get_device_count(resp.oh, C.int(i)))
|
||||
}
|
||||
return num_devices, &resp.oh, libPath
|
||||
}
|
||||
}
|
||||
return 0, nil, ""
|
||||
|
|
|
|||
|
|
@ -43,10 +43,26 @@ var OneapiGlobs = []string{
|
|||
"/usr/lib*/libze_intel_gpu.so*",
|
||||
}
|
||||
|
||||
var VulkanGlobs = []string{
|
||||
"/usr/lib/x86_64-linux-gnu/libvulkan.so*",
|
||||
"/usr/lib*/libvulkan.so*",
|
||||
}
|
||||
|
||||
var capLinuxGlobs = []string{
|
||||
"/usr/lib/x86_64-linux-gnu/libcap.so*",
|
||||
"/usr/lib*/libcap.so*",
|
||||
}
|
||||
|
||||
var CudartMgmtName = "libcudart.so*"
|
||||
var NvcudaMgmtName = "libcuda.so*"
|
||||
var NvmlMgmtName = "" // not currently wired on linux
|
||||
var OneapiMgmtName = "libze_intel_gpu.so"
|
||||
var VulkanMgmtName = "libvulkan.so*"
|
||||
var libcapMgmtName = "libcap.so*"
|
||||
|
||||
func FindLibCapLibs() []string {
|
||||
return FindGPULibs(libcapMgmtName, capLinuxGlobs)
|
||||
}
|
||||
|
||||
func GetCPUMem() (memInfo, error) {
|
||||
var mem memInfo
|
||||
|
|
|
|||
|
|
@ -45,6 +45,10 @@ var NvcudaMgmtName = "nvcuda.dll"
|
|||
var NvmlMgmtName = "nvml.dll"
|
||||
var OneapiMgmtName = "ze_intel_gpu64.dll"
|
||||
|
||||
func FindLibCapLibs() []string {
|
||||
return []string{"<unused>"}
|
||||
}
|
||||
|
||||
func GetCPUMem() (memInfo, error) {
|
||||
memStatus := MEMORYSTATUSEX{length: sizeofMemoryStatusEx}
|
||||
r1, _, err := globalMemoryStatusExProc.Call(uintptr(unsafe.Pointer(&memStatus)))
|
||||
|
|
|
|||
|
|
@ -62,6 +62,13 @@ type OneapiGPUInfo struct {
|
|||
}
|
||||
type OneapiGPUInfoList []OneapiGPUInfo
|
||||
|
||||
type VulkanGPUInfo struct {
|
||||
GpuInfo
|
||||
index int
|
||||
}
|
||||
|
||||
type VulkanGPUInfoList []VulkanGPUInfo
|
||||
|
||||
type GpuInfoList []GpuInfo
|
||||
|
||||
// Split up the set of gpu info's by Library and variant
|
||||
|
|
|
|||
Loading…
Reference in New Issue